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2N Games

Studio de jeux indépendant · Paris

Programmer un petit robot, bloc par bloc

2N Games est la marque de jeux de 2N TECHNOLOGIE, société parisienne. Nous concevons pour Android des puzzles où l’on guide un petit robot en assemblant des blocs d’instructions.

Avancer, tourner, ramasser : chaque niveau donne quelques blocs et un objectif simple. Il faut trouver l’ordre qui mène le robot au bon endroit.

Aucune connaissance en programmation n’est nécessaire. Le robot exécute le programme sous vos yeux, et une erreur se corrige en déplaçant un bloc.

2N Games is an independent game studio run by 2N TECHNOLOGIE in Paris. We design visual programming puzzles for Android in which players guide a small robot by arranging instruction blocks.

Move forward, turn, pick up, repeat. Each level offers a few blocks and a clear goal, such as delivering a parcel or watering a plant, and the challenge is finding the order that gets the robot there.

No coding knowledge is needed. The robot runs the program in front of the player one step at a time, and a mistake is fixed by dragging a block somewhere else. Later levels introduce loops and simple conditions, explained with a single example each.

The robot lives in a tidy little workshop drawn in clean shapes and soft colours, and it reacts to success with small, cheerful animations. Levels are short, nothing is timed and there is nothing to buy.

Every puzzle is designed by hand and checked so that a short, elegant program always exists. Players who enjoy a challenge can try to solve each level with the fewest blocks possible.

  1. Assembler · Arrange

    Placer les blocs dans le bon ordre.

  2. Lancer · Run

    Regarder le robot exécuter le programme.

  3. Simplifier · Refine

    Chercher la solution la plus courte.

A sandbox mode opens once the first chapter is finished, letting players build their own little routines for the robot, and the game keeps a notebook of every solution so earlier programs can be compared with new ones. Everything works offline once installed. Each chapter is set in a different room of the workshop, from the greenhouse to the post room, and introduces one new kind of block along the way. Families have told us the puzzles are a pleasant way to talk about logic with children, because every step of the program is visible and easy to discuss together. New rooms are added to the workshop as each chapter is finished and tested.

Une idée de niveau, ou une question sur vos données nominatives ? Écrire à 2N Games.